The Dwarven Home

A Famous Dwarven Traveling Song.

”O the mountains of Greyhelm Deep,

Where many a dwarf his treasure doth keep,

Gold and gems, axe and ale,

May the walls of the dwarves never fail,

O how I long to see the halls,

And hear the ringing hammer falls,

To see the skill in steel and stone,

The mountains of Greyhelm call me home!

But the path ahead is straight and long,

And far away where I belong.

O the mountains of Greyhelm Deep,

Where many a dwarf his treasure doth keep!

O’ to be home in Greyhelm Deep,

No greater treasure do I seek!”

The Hovel

The meeting hall for the Wanderers, lovingly called the Hovel, is nothing short of a pieced together fortress in its own right. Originally the Wanderers used a small one story building as its headquarters, but over the years, they have purchased the surrounding properties, building and renovating until it has become a massive complex of varying levels, alleys, and courtyards. If you are a Wanderer, there is always a place to stay in the myriad of rooms in the Hovel.

The Market

Though there are markets and shops throughout the Ferryport district, the large Market Square dominates the center. It is open day and night, with one merchant replacing another as they take shifts selling their wares.

The Muddy Bank Ship Company

Led by Betrice Almorrow, the Muddy Bank Ship Company has flourished under her. It had always been one of the smallest merchant companies in the city, but Betrice has aggressively pursued all paths to bigger profits. She has formed many connections in Jaeldor and hopes to open a sister office in the large city.

The Red Night

On Novro 21st, 5704 the Red Guard locked the city of Kowal under martial law. 

Due to overt activity of heretics and magic users, the Red Guard declared control over the city. A citywide curfew was instilled, as well as some house to house searches.

The Red guard led massive raids on multiple safehouses of “witches”. 

Aftermath:

A mass exodus of the city as fear of being declared a heretic spreads though the citizens. The Red Guard struggle with the turmoil in the city as a group, nicknamed the Heroes of Dwarftown, disrupted a ceremony of burning some heretics at the Grey Court. Parts of the city were set on fire, the Baron publicly denouncing the Red Guard, and the apparent death of the Archbishop Gunderlan

Looking for a safe haven, many flee to Elmhearth, as news of a refugee camp and sanctuary spread.