Skeleton

Skeleton   Skeleton Challenge Rating: 1/3 Size: Medium Type: Undead Initiative: +3   Defense Hit Points: 6hp (1d12) Armor Class: 13, touch 11, flat footed 12 (+1 Dex, +2 Natural) Saves: Fort +0 Ref +1 Will +2 Weaknesses: Bludgeoning weapons   Offense Speed: 30 Base Attack: +0 Melee: Short Sword +1 (1d6+1), or 2 Claws … Read more

Skills

Skills are things anyone can learn to a lesser or greater extent if they study or train hard, especially if they train under a tutor or master. In game terms, skills are measured by ranks. Skill ranks run from 0 (unskilled) to 5 (world class). A player has 10 skill points to spend on their … Read more

Society of Librarians

The library of Kowal is many things to many people. It is a public repository of knowledge, free for citizens to peruse and read. It is the main printing press of the Eastlands, making books more readily available to all. And to a secret few, it is also a group that collects, catalogs, and experiments … Read more

Sons of Silence

An outlaw mercenary group.   Around 45 members. Deep paid connections within the City Guard A distrust of magic. They have no love for the Baron. They have stopped taking all smaller contracts.   Characters: Drex Graymane- General Ratty – Commander – Deceased Sedge – Commander Blue – Commander Raff – Lieutenant son of Drex … Read more

Southgate Inn

A well known tavern in the southern part of the city, along the path to the South Gate of Ferryport. Owned by retired adventurer Ron Estrelli, the bar is decorated with various treasures and items from his travels. While it has always been a well-established inn and tavern, it has recently become even more well-known. … Read more

Spells

Spells of Uteria   0 Mana Spells – Zero mana spells can be cast at no cost to the mage   Arcane Mark Inscribes a personal rune (visible or invisible). Daze  Creature loses next action. Ghost Lights Figment torches or other lights. Detect Magic Detects spells and magic items within 60 ft.. Detect Poison Detects … Read more

Spiders

Spiders   Spider, Small Spider, Medium Challenge Rating 1/2 1 Size S M Type Vermin Vermin Initiative +3 +3 Defense Hit Points 4 (1HD) 11 (2HD) Armor Class 14 (+1 size, +3 Dex), touch 14, flat-footed 11 14 (+3 Dex, +1 natural), touch 13, flat-footed 11 Saves Fort +5 Ref +4 Will +1 Fort +5 … Read more

Stabilizing

When a hero drops to or below 0, they become disabled. They must succeed at a DC12 Fortitude check to stabilize. If a hero is disabled they can not move, attack, communicate, or cast spells. Once they have successfully stabilized, they may try to succeed at a DC14 CON check to see if they become … Read more