Abilities

  Ability Score Bonus Description 7 -2 Significantly Below Average 8-9 -1 Below Average 10-11 0 Average 12-13 +1 Above Average 14-15 +2 Significantly Above Average 16-17 +3 Exceptional 18-19 +4 Extraordinary 20-21 +5 Incredible 22-23 +6 24-25 +7 26-27 +8 28-29 +9 30-31 +10

Anarvari

The proper name for the “Wilde Elves”. also see Dwimarvari. The Anarvari (Wilde Elves) The Anarvari are a nomadic people. They are herders and merchants, entertainers and hunters. Many of our people have heard legends of the great Wilde elves, who hunt the giant kyzk, but the truth is that most of the Anarvari tribes … Read more

Angroll

Armor-plated and hunched, an angroll is a fearsome foe—and they never travel alone. Angrolls are a large, armored race of beings who seemingly hate all other races of Uteria. They appear to be related to the common armadillo, but their own lore denies this. They are a couple heads taller than terans, but are often … Read more

Ank

Ank A large lizard-like creature used as a herd animal and food producer in the desolate places of the world, the ank is a staple the deserts and wastes. Anks are large, semi-domesticated, lizard-like creatures that travel the Wildelands in herds. They are useful in the dry lands due to their unique water preservation ability. … Read more

Ankheg

Ankheg An ankheg is a burrowing creature who hunts by luring its prey into a trap it has set. The ankheg burrows in loose soil and creates a pit that traps the hunted. It then bores up from its hiding place to attack. It will attempt to grab its prey and drag it back into … Read more

Apparition

A wisp of fluttering light is all that can be seen on the material plane, but in the In-Between, the apparition retains its form from its birth. Whatever that may be.     Apparition Challenge Rating: 5 Size: Medium Type: Fey (Navirite) Initiative: +5   Defense Hit Points: 47 (5d8+25) Armor Class: 18, touch 18, … Read more

Ashiron

Ashiron Challenge Rating: 6 Size: Medium Type: Fey (Navirite) Initiative: +4   Defense Hit Points: 65 (6HD) Armor Class: 19, touch , flat-footed  (+4 natural, +5 Dex) Saves: Fort +4 Ref +9 Will +9 Weaknesses: Legacy/Silver/Amarnium/Aradan Steel/cold iron   Offense Speed: 30 Base Attack: +10 Melee: +10 Ranged: +15 Special Attacks: Ability Warp,  spell-like abilities … Read more

Babau

Babau Challenge Rating: 6 Size: Medium Type: Navirite Fey Initiative: +5   Defense Hit Points: 73 (7HD) Armor Class: 19, touch 11, flat-footed 18 (+1 Dex, +8 natural) Saves: Fort +10 Ref +6 Will +5 Weaknesses: Cold Iron   Offense Speed: 30ft Base Attack: +7 Melee: 2 claws +12 (1d6+5), bite +12 (1d6+5) or longspear … Read more

Basilisk

Basilisk Challenge Rating: 5 Size: Medium Type: Magical Beast Initiative: -1   Defense Hit Points: 52 (7HD) Armor Class: 17, touch 9, flat-footed 17 (-1 Dex, +8 Natural) Saves: Fort +9 Ref +4 Will +5 Weaknesses: Mirrors Offense Speed: 20ft Base Attack: +7 Melee: Bite +10 (1d8+4) Special Attacks: Gaze   Statistics Abilities: STR 16, … Read more

Beelzebuf

Beelzebuf Challenge Rating: 3 Size: Large (8’) Type: Animal Initiative: +4   Defense Hit Points: 34 ( 7d6 +8) Armor Class: 16, touch 14, flat-footed 12 (+4 DEX, +2 natural) Saves: Fort 8 Ref 8 Will 0 Weaknesses: None   Offense Speed: 30’, 40’ jump, 20’ climb Base Attack: +3 Melee: Tongue +6 (grab), bite … Read more