Challenge Rating: 7

Size: Huge

Type: Magical Beast

Initiative: +6



Hit Points: 84 (8HD)

Armor Class: 22

Saves: Fort +11 Ref +8 Will +5




Speed: 40ft, burrow 20ft

Base Attack: +8

Melee: Bite +13 (2d8+9/19-20) and 2 Claws +12 (2d6+6)
Special Attacks: leap, savage bite



Abilities: STR 23, DEX 15, CON 20, INT 2, WIS 13, CHA 6

Skills: Acrobatics +2, Athletics +6,  Awareness +3, Endurance +5, Knowledge N/A, Persuasion -2, Spellcraft N/A, Survival +1, Thievery +2

Talents: Improved Initiative, Unbreakable Will, Investigator, Weapon Specialty (Bite)

Special Qualities:  darkvision 60 ft., low-light vision, scent, tremorsense 60 ft.; Space 15 ft.; Reach 10 ft.



Environment: Temperate Hills and Plains

Organization: solitary or pair

Treasure: None


A bulette can perform a special kind of pounce attack by jumping into combat. When a bulette charges, it can make a DC 18 Acrobatics check to jump into the air and land next to its enemies. If it makes the Acrobatics check, it can follow up with four claw attacks against foes in reach, but cannot make a bite attack.


Savage Bite

A bulette’s bite is particularly dangerous. It applies 1-1/2 times its Strength modifier to damage inflicted with its bite attack, and threatens a critical hit on a 19–20.


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