Miragol Swamp

The swamp to the west of Ferryport is called the Miragol Swamp.

Red Snapper

The best known brothel in the northern part of the city. Many of Ferryport’s secrets have passed through these doors. The building is painted with a loud assortment of colors, and the base of the building is a bright red. A sign with two large, seductive blue eyes hangs above the door, but all the locals call it the Red Snapper: a joke relating to a fish commonly caught in the local waters which is known for its large mouth. Mistress Pattaria currently runs the place, and though she looks to elevate herself and her ladies in the eyes of the city, she knows that her primary income comes from those of less power and money.

Rivenhall Castle

Sitting high on a hill, Rivenhall was constructed by the dwarves as a defensive keep to guard over the city. It has been the seat of power for Ferryport since the city was founded. It was the home of Lord Glycyn until he was deposed. Now Glycyn sits in the dungeons below the keep, awaiting his fate.

Rosaga Babicova

Rosaga Babicova

seer, summoned entity from the Never, mother of Olesya & Anva

Sarach Taras

Sarach Taras is an Ishian tavern. It is small compared to the other well-known taverns and inns of the district. It is known by many as a place to discover rare and hard-to-find items. The owner, Itasi, is a dark-skinned Ishian man and collector of strange relics and antiques. He owns an extensive library, allowing him to identify many otherwise unidentifiable items.

 

 

Silas Monta’s Estate

Silas Monta does not descend from nobility or riches, so when he became one of the more successful farmers in Ferryport, he built his estate outside of the Noble District. It is a plain two story house, but unlike other houses in this district, it sits on a larger piece of property and is surrounded by gardens that Silas himself planted and maintains.

Southgate Inn

A well known tavern in the southern part of the city, along the path to the South Gate of Ferryport. Owned by retired adventurer Ron Estrelli, the bar is decorated with various treasures and items from his travels. While it has always been a well-established inn and tavern, it has recently become even more well-known. The Ferryport Seven—the adventurers who toppled Lord Gylcyn’s rule by exposing his treachery—frequented this Inn, and since the Liberation, its business has tripled. The inn has since added a large back porch and extra rooms in an adjacent building to accommodate all the new visitors.

Owner – Ron Estrelli

Stats:

  • Lvl5 Fighter: STR 14, DEX 11, Con 12, INT 13, WIS 10, CHA 12

Waitresses

  • Marge
  • Ophelia

Menu:

Smoked Fresh Trout Fillets: 3sp
Spinach Mashed Potatoes: 3sp
Beef & Vegetable Casserole: 6sp
Prime Roast Sirloin: 6sp
Roasted Peppers Filled with a Mix of Cheeses: 3sp
Breaded Breast of Chicken: 6sp
Mutton, Lettuce and Tomato: 4sp
Boiled Callan Bacon & Cabbage Parsley Sauce: 4sp
Apple Stuffed Mushrooms: 7cp
Braised Oxtails with Mushrooms: 5sp
Pork Knuckle Roasted in Beer: 3sp
Smoked Salmon Salad: 4sp

Drinks
Vodka: 8cp
Dwarven Spirits: 7cp
Rum: 8cp
Lager: 2cp
White Wine: 3cp
Elven Wine: 2sp
Whiskey: 8cp

The Hovel

The meeting hall for the Wanderers, lovingly called the Hovel, is nothing short of a pieced together fortress in its own right. Originally the Wanderers used a small one story building as its headquarters, but over the years, they have purchased the surrounding properties, building and renovating until it has become a massive complex of varying levels, alleys, and courtyards. If you are a Wanderer, there is always a place to stay in the myriad of rooms in the Hovel.

The Market

Though there are markets and shops throughout the Ferryport district, the large Market Square dominates the center. It is open day and night, with one merchant replacing another as they take shifts selling their wares.

The Undermeet

The Undermeet is a rumored market comprised of the worst merchants and darkest wares. People whisper of its existence, though most who brag to have been there cannot, or will not, tell how to get there. If there is something you need that is not sold in the Market District or even the Dirt Market—something vile or unmentionable—the Undermeet is where you get it. It is said it is not always in the same place, and it is not always open, but for contraband, rumored magical artifacts, or worse, the Undermeet is where you go to trade. The Undermeet is not controlled by any factions within the city, or at least no one wants to own up to being a part of such dark or despicable trading.