Zombie

Zombie

Challenge Rating: 1/2

Size: Medium

Type: Undead

Initiative: -1

 

Defense

Hit Points: 16 (2d12+3)

Armor Class: 11 (-1 DEX, +2 Natural)

Saves: Fort +0 Ref -1 Will +3

Weaknesses: Head wounds/slashing, Slow

 

Offense

Speed: 20

Base Attack: +1

Melee: Slam +2 (1d6+1)

Ranged: –

Special Attacks: –

Sanity Effects: First Encounter 0/1

 

Statistics

Abilities: STR 12, DEX 8, CON 0, INT 0, WIS 10, CHA 1

Skills: Acrobatics -1, Athletics 1, Awareness 1, Endurance -, Knowledge -, Persuasion -, Spellcraft -, Survival 0, -1 Thievery -1

Talents: Toughness

Special Qualities: DR 5/Slashing or head wound, darkvision 60’, Charge

 

Ecology

Environment: Any

Organization: Any

 

Treasure: None

 

Slow

A zombie is slow moving, so it can only take one action per round.

 

Charge

A zombie can charge forward in a straight unhindered line and attack as a full round action.

Posted in .