Hit Die: d12
Class Abilities: STR, CON
Some think the term barbarian is dismissive of a culture. Others embrace it. The barbarian is guided by intense emotions, and often does not think about who, or what, is getting in the way.
|Level||Base Attack Bonus (BAB)||Fort Save||Ref Save||Will Save||Class Bonus||Level Bonus*|
|1st||+1||+2||+0||+0||Rage 1 time per day||1st Legacy Item, 5 skill points to start, 2 Talent Points|
|2nd||+2||+3||+0||+0||+2 HP||Bonus Hit Point, +1 Skill Point|
|3rd||+3||+3||+1||+1||All Resistances gain +1, +1 Skill Point, 1 Talent Point|
|4th||+4||+4||+1||+1||Rage 3 times per day||+1 Ability Point, +1 Skill Point, 2nd Legacy Item|
|5th||+5||+4||+1||+1||+1 Deflection Bonus to AC, +1 Skill Point|
|6th||+6/+1||+5||+2||+2||All Resistances gain +1, +1 Skill Point, 1 Talent Point|
|7th||+7/+2||+5||+2||+2||+5 HP||Natural Armor +1, +1 Skill Point, 3rd Legacy Item|
|8th||+8/+3||+6||+2||+2||Focused Rage once per day||+1 Ability Point, +1 Skill Point|
*Level dependant, not class dependant. These skills are completely independant of Class bonus.
Rage: A barbarian gains +2 to hit and damage in melee attacks and Damage Reduction of 1 for 30 minutes.
Focused Rage: A barbarian gains +4 to hit and damage, and Damage Reduction of 3 for 30 minutes.