Carry Capacity
Strength | Light Load | Medium Load | Heavy Load | Lift over Head | Lift off ground | Push or drag |
7 | 23 lb. or less | 24-46 lb. | 47-70 lb. | 70 lb. | 140 lb. | 350 lb. |
8 | 26 lb. or less | 27-53 lb. | 54-80 lb. | 80 lb. | 160 lb. | 400 lb. |
9 | 30 lb. or less | 31-60 lb. | 61-90 lb. | 90 lb. | 180 lb. | 450 lb. |
10 | 33 lb. or less | 34-66 lb. | 67-100 lb. | 100 lb. | 200 lb. | 500 lb. |
11 | 38 lb. or less | 39-76 lb. | 77-115 lb. | 115 lb. | 230 lb. | 575 lb. |
12 | 43 lb. or less | 44-86 lb. | 87-130 lb. | 130 lb. | 260 lb. | 650 lb. |
13 | 50 lb. or less | 51-100 lb. | 101-150 lb. | 150 lb. | 300 lb. | 750 lb. |
14 | 58 lb. or less | 59-116 lb. | 117-175 lb. | 175 lb. | 350 lb. | 875 lb. |
15 | 66 lb. or less | 67-133 lb. | 134-200 lb. | 200 lb. | 400 lb. | 1000 lb. |
16 | 76 lb. or less | 77-153 lb. | 154-230 lb. | 230 lb. | 460 lb. | 1150 lb. |
17 | 86 lb. or less | 87-173 lb. | 174-260 lb. | 260 lb. | 520 lb. | 1300 lb. |
18 | 100 lb. or less | 101-200 lb. | 201-300 lb. | 300 lb. | 600 lb. | 1500 lb. |
19 | 116 lb. or less | 117-233 lb. | 234-350 lb. | 350 lb. | 700 lb. | 1750 lb. |
20 | 133 lb. or less | 134-266 lb. | 267-400 lb. | 400 lb. | 800 lb. | 2000 lb. |
Carrying Loads
Load | Max Dex Bonus | Speed | |||||
20’ | 30’ | 40’ | 50’ | 60’ | 70’ | ||
Medium | +3 | 15’ | 20’ | 30’ | 35’ | 40’ | 50’ |
Heavy | +1 | 15’ | 20’ | 30’ | 35’ | 40’ | 50’ |
One Day (Overland) | Speed | |||||
15 feet | 20 feet | 30 feet | 40 feet | 50 feet | 60 feet | |
Walk | 4 leagues | 6 leagues | 8 leagues | 10 leagues | 12 leagues | 15 leagues |
A league is approximately 3 miles, roughly the distance a person can walk in an hour. Distances are not strict in SagaBorn. Hiking times and travel depend very much on the character and land, but a league is a good unit to use as a general distance. Maps during this time are often inaccurate as well, so the GM can lengthen or shorten travel times to work with the story.
Mounts and Vehicles
Mounts | Per Hour | Per Day |
Light Horse | 2 leagues | 15 leagues |
War Horse | 1 1/2 leagues | 12 leagues |
Pony | 1 league | 8 leagues |
Mule | 1/2 league | 5 leagues |
Cart | 1/2 league | 5 leagues |
Sailing Ship | 2 1/2 leagues | 18 leagues |
Galley | 4 leagues | 32 leagues |
Rest
An adventurer gains back 1d6 hp + thier CON bonus after 8 hours of rest. Rest is not just sleep, but also the down time after adventuring, hiking, or other activities. Cooking, sitting, and meditating all count as resting.