Ferric Watoss

Ferric was a shop owner in Kowal. His shop specialized in buying rare and strange objects. He had received warning from the Wanderer’s that his shop was targeted by the Red Guard. Fleeing in the middle of the night, he escaped the Elmhearth. 

He has now opened up a shop, called the Supply Tent, which is just that, a tent that deals in the supplies and items of the Elmhearth refugee camp.

 

Helfen

Helfen
Race: Human Age 51
Class: Fighter 4
Challenge Rating: 3
Size: Medium
Initiative: +1

Defense
Hit Points: 38
Armor Class: 17, touch 11, flat-footed 16
Saves: Fort +7 Ref +5 Will +2
Weakness: Hurt ankle (slower movement, can not travel over long distances)

Offense
Speed: 25
Base Attack: +4
Melee: Mace +6 (1d6+2)
Ranged: —
Special Attacks:
Mana: —

Statistics
Abilities: STR 14, DEX 12, CON 15, INT 13, WIS 11, CHA 10
Skills: Acrobatics +2, Athletics +4, Awareness +4, Endurance +5, Knowledge +3, Persuasion +3, Spellcraft –, Survival +1, Thievery +2
Talents: Investigator
Special Qualities: —

Equipment:

Background
Helfen traveled as a caravan guard before he joined the Wanderers. He was not a thrill-seeker and worked mainly as a guard for Wanderer tasks. As soon as a way arose for him to get off the road, he jumped at the position. During the rebuilding of Elmhearth, he fell from the second story and severely damaged his ankle.

Characteristics:
Optimistic, Hard-working, Rigid