Fort Deadrick

City Statistics

Crime 1; Economy 2; Law 6; Knowledge 4; Magic 5

Highest Stat is 10, lowest 1

 

Large Town: Population 2100

80% human, 15% elfling, 3% dwarf, 2% faun

 

Government: Aristocracy

Ruler Lady Balan

She has ruled for 60 years since her husband passed away.

Attitude: Downtrodden. The town has been suffering famines and sickness for decades. The past 3 years have been the worst, corn and soybean crops have all rotted in the fields. All that has survived is cabbage and potato crops.

Superstitious: the peasants are fearful of Lady Balan, and see witchcraft in many places, but also seek a saviour.

The town is mainly under the thumb of the magistrate.

3 constables

Places of interest:

  1. Courthouse
  2. The Flogged Pony Tavern
  3. Crying Raven Inn and Tavern
  4. Belastikof Goods
  5. Ed’s Smithy
  6. Doctor Genbi (dwarf)
  7. Butcher
  8. Graf the leatherworker and bootmaker
  9. Masoleum
  10. The Fort

Fort Uliest

An Uthgard fort between Kowal and Ornund.

Gades Trade

Gades is an older trade company, that owns most of the warehouses in Ferryport, and makes most of its money off of small fees helping goods find their way to the correct buyers.

Gamemaster Tools

Gamemaster Tools

Uteria

  • Eastland Tables
  • Misc Uteria Rules
  • Roleplaying Tools

Games

Eyes

Eyes is a game of 6 sided dice. Those who are playing place an ante, then all roll their dice. They then place a bet, select which dice they wish to reroll, and then reroll. After the reroll, the best rolls win.

Rolls

  • 1-6 High
  • Pair 2-6
  • Eyes (2 x 1s)
  • Triple
  • Triple Eye (3 x 1s)

Gilandras

Gilandras was a hero of the elves. Most elf cultures claim them as one of their own, but no one knows his cultural origins.

Gilandras was the greatest among the hunters of the elves. He had defeated the great
dragon when it had threatened the elves, and he was known far and wide among the elven  races and the animals. He would spend years roaming the forest of the world (elves live  for close to 2000 years at this point in history ). one night, under the starlight he hears a  beautiful voice flowing among the trees and in a starlit field he see the most beautiful elf.

He begins to sing with her and when she becomes aware of him she leaves. He hunts after her but he can find no tracks. after a year of searching he once again hers the singing and follows to a small waterfall where she sings and dances along the rivers edge. When he joins her in song, this time she does not run, but instead welcomes him to the dance. They spend many months together singing and dancing, telling stories under the stars, but she always leaves him in the morning to rejoin him again at night. after a while, Gilandras offers her his love. at this, she begins to cry. he does not understand, why she is saddened by this, but she turns and he sees the truth in her eyes. she is not an elf, but in actuality Lunare, the goddess of nature. even though he is long lived, he is still mortal and she a diety so she can not love him back in the same way. so he picks up his bow and marches off to the west, following the bright red star that fills the west in autumn. he never returned and the elves now call that star (actually it is a planet, but thats another story) the star of lost love. and in the western sky,  when the star of lost love begins to move up in the sky, three stars rise up from the western horizon that are the bow of the hunter, forever chasing after his unattainable love.

Goblin

A small two creature looks at you through marble like eyes. It’s skin is an unhealthy pale color of something that sees little sun, and its hair and nails are yellow. Its leather armor smells of dead animals and it raises a wickedly notched blade menacingly.

Goblin

Challenge Rating: 1/3
Size: Small
Type: Goblinoid
Initiative: +1

Defense
Hit Points: 5 hp (1d8+1)
Armor Class: 15 (+1 size, +1 DEX, +2 leather armor, +1 shield
Saves: Fort +3 Ref +1 Will -1

Offense
Speed: 30’
Base Attack: +1
Melee: Mace +1 (1d6)
Ranged: Spear +2 (1d6)
Special Attacks: –

Statistics
Abilities: STR 11, DEX 13, CON 12, INT 10, WIS 8, CHA 6
Skills: +1 Acrobatics, Athletics, +3 Awareness, Endurance, Knowledge, Persuasion, Spellcraft, Survival, +2 Thievery
Talents: Alertness
Special Qualities: Darkvision 60’

Ecology
Environment: Any
Organization: Single, Gang 4-9, band 10-100

Treasure: Standard

Goblins

See Goblin

A diminutive creature, these small beings are as plentiful as humans, but tend to keep their numbers in check by infighting among tribes. They are descendants from the true fey, but they have lost their fey magic, instead being creatures of petty jealousy and violence.

 

Gonzali Merchant Family

The Gonzali Family come from the southern part of Ish, the port town of Merata. They run most of the merchandise from Ish into the Westlands. They also own a large portion of the Oriilot farms along the river.